Playing Animations

Getting Animations

set {_animation} to animation tagged "myanimation" from local storage

Creating a Display Animator

A DisplayAnimator is used to play and stop animations on a group.

#Create a linear animator
set {_animator} to linear animator using {_animation}

#Create a looping animator (Must manually be stopped)
set {_animator} to looping animator using {_animation}

Play Animations

#Play an animation on an active group
play animation on {_activegroup} using {_animator}

#Play an animation on an active group starting at a frame
play animation on {_activegroup} using {_animator} starting at frame 3

#Play an animation on an active group for a player
play animation on {_activegroup} using {_animator} for {_player}

#Play an animation on an active group for a player starting at a frame
play animation on {_activegroup} using {_animator} starting at frame 7 for {_player}

Stop Animations

Show Animation Frame on Group

Play Animation Camera

Put a player in the perspective of an animations camera. The camera path must have been created in BDEngine to use this.

Stop/Exit Animation Camera

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