Getting Groups (Models)
Groups are a collection of display, interaction, and mannequin entities. Groups can be dynamically moved, spawned, and used in various ways.
Spawn Groups/Models
#Get a savedgroup from storage
set {_savedgroup} to saved group tagged "mygroup" from local storage
#Spawn the group
deu spawn {_savedgroup} at {_location}
##Spawn the group and store
deu spawn {_savedgroup} at {_location} and store the result in {_activegroup}
#Spawn the group with options
deu spawn {_savedgroup} at {_location} and store the result in {_activegroup}:
packet: false #Whether the group should spawn using packets
teleport-duration: 2
billboard: VERTICAL
persistent: true
visible: true
brightness: 10 and 5 #Block and Sky, -1 and -1 to reset
spawnanimation: true #Play the group's spawn animation, if setGet Existing Non-Packet-Based groups from entities or parts
Get Existing Non-Packet-Based Groups already in the world
Getting Persistent Packet-Based Groups already in the world
Despawning/Unregistering Groups
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