Using Groups (Models)
Teleport a group
boolean respectGroupDirection = true; //If false, the group will update it's direction to the location's
activeGroup.teleport(Location, false);Translate a group
//Translate a SpawnedDisplayEntityGroup in any direction
int translationDuration = 2; //in ticks
int delayBeforeTranslation = 5 //in ticks
activeGroup.translate(Direction, distance, translationDuration, delayBeforeTranslation);
//Translate a SpawnedDisplayEntityGroup with a Vector
activeGroup.translate(Vector, distance, translationDuration, delayBeforeTranslation);Last updated
