Goal → Make horns appear on the sides of the zombie's head
Does your DisplayController require vertical offset?
Groups used in DisplayControllers are mounted on top of entities
Using /deu group ride -target we can view how the group will look without any offset
If the group is not in a desired position, the offset will have to be set
Result of/deu group ride <-target | player-name | entity-uuid>
In this situation, the group is riding the zombie! But it was modeled too high, so a negativeverticalOffset needs to be applied to the DisplayController to move it downwards
Testing vertical offsets
In your DisplayController change the groupProperties.offset property to an appropriate value. This process may include trial and error.
Since the goat horns were too high, a negative y value will be used to offset the model.
Before applying these changes your group should be dismounted with /deu group dismount
You must save your DisplayController file and run /deu reload controllers after to preview these changes in game!
Execute /deu group ride <-target | player-name | entity-uuid> <your-controller-id> to see your DisplayController changes