MythicMobs Skills Mechanics
Show/Hide Group (v2.7.3+)
- deushow @PIR{r=range}
- deuhide @PIR{r=range}Switch to a different animation state (v2.6.1+)
#This is useful especailly when switching to custom machine states created through the API
- deustate{id=controller-id;newState=state-id} @self
#Example
- deustate{id=mycontroller;newState=idle} @selfPlay an animation
- deuanimate{id=controller-id;anim=animation-tag;t=animation-type;s=storage-location} @self
#Example
- deuanimate{id=mycontroller;anim=walking_animation;t=LINEAR;s=LOCAL} @selfStop an animation (v2.6.1+)
- deustop @selfLast updated
