MythicMobs Skills Mechanics

Show/Hide Group (v2.7.3+)

- deushow @PIR{r=range}

- deuhide @PIR{r=range}

Switch to a different animation state (v2.6.1+)

#This is useful especailly when switching to custom machine states created through the API
- deustate{id=controller-id;newState=state-id} @self

#Example
- deustate{id=mycontroller;newState=idle} @self

Play an animation

- deuanimate{id=controller-id;anim=animation-tag;t=animation-type;s=storage-location} @self

#Example
- deuanimate{id=mycontroller;anim=walking_animation;t=LINEAR;s=LOCAL} @self

Stop an animation (v2.6.1+)

- deustop @self

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